RUSTPOCKET

R2

Every server you play, in one list

Population history, wipe status, notifications and a reconnect button, for every server you have paired rather than only the one you are on right now.

The R2 instrument for Server registry, mounted on its plate and running.
Every paired server, one registry
R2 keeps every server you have paired in one list, one or several at once, instead of scrolling through the in-game server browser to find it again.
Population history, by the hour
An hourly average shows when a server fills up, rather than the number at this second. You see the pattern before you commit a wipe to it.
It knows when a server wiped
R2 tracks wipe state per server, so a stale population reading from three wipes ago never gets mistaken for today's.
A log of what the server has told you
Every notification from a paired server lands in a history you can scroll back through, instead of vanishing the moment you dismiss it.
Back in with one click
Reconnect to the last server you played without hunting through the in-game list again.
The RustPocket register map and R2 server registry, listing paired servers with live player counts and one-click reconnect.
Every server you play, in one register. R2 keeps the player counts and reconnects you in a click.

About Server registry

How accurate is the population history?

It is built from hourly averages recorded while you are connected, so the pattern reflects when the server fills up rather than a single snapshot.

Can it track more than one server?

Yes. Pair as many servers as you play, and R2 keeps a separate history, wipe status and notification log for each one.